6.3.2026 Games for Change: Can Video Games Promote Mental Health (Literacy)? Game Research Highlights Game-related media
4.3.2026 Indie Dreams: Video Games, Creative Economy, and the Hyperindustrial Epoch In recent years, the rise of indie developers has resulted in the development of many creative games. But indie developers face many challenges. In this article, we investigate the problems and offer some solutions. #IndieGames #IndieDevelopers Game Research Highlights
17.2.2026 Why are so many video games about conspiracies? “Hidden Monsters” by Lars de Wildt has the answers… Game Research Highlights
16.2.2026 State of Accessibility in the Most Played Games Barriers and inaccessible game-design are still issues in gaming – but exactly how accessible are some of the most popular games? #MostPlayed #Accessibility #GameDesign Game Research Highlights
12.2.2026 When Psychology Meets Game Design - The Case of Celeste This text explores how Celeste combines psychology and game design to make struggle feel meaningful. By drawing on Jung’s ideas and the Hero’s Journey, it looks at how a difficult climb can become a gentle reflection on failure, persistence, and self-acceptance. Game Research Highlights
1.2.2026 United by dissatisfaction: How players bounded together to protest changes done to their favourite game 400,000 players revolted against the game Maple Story, causing a new law to mandate that the probably of random systems to be disclosed in South Korea. In this research by Park and colleagues, they highlight the importance of player activism, reflecting on the Maple Refugee incident. Game Research Highlights
21.1.2026 How Gambling Took Over Gaming Everyone dreams of winning the lottery. Few manage to, and even more spend their entire lives trying. Now, gambling disguised as mechanics is getting increasingly normalized, and soon, gaming will be synonymous with taking a risk. This article is a critique of the current state of the industry. Game Research Highlights Game-related media
13.1.2026 Myths for a Better Tomorrow What if the stories you live through in games were the myths of today? Ludomythologies is a fresh research publication that unpacks how games create and transform modern myths that shape culture and imagination. Ready to see your favorite games from a new, surprising perspective? #GameStudies #MythMaking #Ludomythologies Game Research Highlights
10.1.2026 How to Fund Your Game? A Report on “Get Funded! – How to Start Your Game Start-Up” The game industry today is larger than it has ever been before. This also means that there is considerable money to be made in the video game industry. However, money begets money, and game development requires a lot of it. This is where “Get Funded!” comes in. #indie #funding #gamedevelopment Features Game Research Highlights Game-related media
8.1.2026 The Ludic Sublime from Dark Souls to Animal Well What makes a game world feel mysterious and unknowable? A ten-year-old game studies paper provides a compelling answer. #mystery #adventure Features Game Research Highlights
19.1.2025 How do you want to do this? – A look into the therapeutic uses of role-playing games Can playing RPGs contribute positively to your wellbeing? A recent study aims to find out how RPGs are being used in therapeutic practises and what results they've yielded thus far. #MentalHealth #RPG Game Research Highlights
17.1.2025 Eldritch horrors and tentacles - Defining what “Lovecraftian” is in games H.P. Lovecrafts legacy lives today in the shared world of Cthulhu Mythos and its iconic monsters. Prema Arasu defines the meaning of “Lovecraftian” and what it means to consumers through investigating Steam users applying the Lovecraftian tag. #Lovecraftian #Steam #Games #Culture Game Research Highlights