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Tag: game development

19.1.2026

How a solo dev brought their vision to life – years after the game’s release

The journey towards ASTRONAUTILUS’s new narrative update #game development #indie games #interview

  • Features
26.1.2018

Make a game, ???, profit – The art of selling indie titles

To make money it’s not enough that an indie developer has a good game, there’s also a need for marketing skills.

  • Game Research Highlights
25.1.2018

Don’t Let The Spirits Free!

  • Features
19.9.2017

Finnish Game Jam Scene

Annakaisa Kultima, Kati Alha and Timo Nummenmaa, researchers at the University of Tampere, have coauthored a paper at the Academic Mindtrek 2016 that presents a case study of Finnish Game Jam and of the community built around it. Consisting of post-event surveys collected during 2010–2016 and statistics collected from the event participant registration forms, the study provides an overview of the Finnish Game Jam scene and some suggestions for fostering similar game development ecosystems with national support schemes.

  • Game Research Highlights
15.12.2016

Qu'est-ce que c'est un #GameJam?

Ideas, computers, friends, pizza and 48 hours to jam into one game #Game Design

  • Features
19.4.2016

White Nights 2016, Helsinki, 11-12.02.2016

  • Features

The Crew

Teacher 2026-2027:
Johanna Koljonen

Writers:
The writers of PlayLab! are students of Tampere University

PlayLab! Magazine

PlayLab! is an online game magazine which publishes reviews of games, playthings, and toys, as well game writing in other genres and highlights of game research. All PlayLab! texts are peer-reviewed.

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