16.2.2026 State of Accessibility in the Most Played Games Barriers and inaccessible game-design are still issues in gaming – but exactly how accessible are some of the most popular games? #MostPlayed #Accessibility #GameDesign Game Research Highlights
13.1.2026 Myths for a Better Tomorrow What if the stories you live through in games were the myths of today? Ludomythologies is a fresh research publication that unpacks how games create and transform modern myths that shape culture and imagination. Ready to see your favorite games from a new, surprising perspective? #GameStudies #MythMaking #Ludomythologies Game Research Highlights
8.1.2026 The Ludic Sublime from Dark Souls to Animal Well What makes a game world feel mysterious and unknowable? A ten-year-old game studies paper provides a compelling answer. #mystery #adventure Features Game Research Highlights
5.1.2025 Positive Impacts of Game Jams: Finding Hope By Making Games Game jams are a fun way to develop games as a hobby, but maybe there could be serious positive impacts of these game creation events. Game Research Highlights
27.2.2024 Choose Wisely - Enhancing Career Prospects Through Games Your choice of game can help develop soft skills related for your future profession. Game Research Highlights
17.2.2024 Hard to define genre We should (re)think about video game labels, and there is research to show us why. Features Game Research Highlights
9.2.2024 Forgotten in the Shadows: Exploring the Ambiguity of Unexceptional Consoles A study about unexceptional consoles, forgotten in the shadows of the more popular platforms. Game Research Highlights
11.12.2023 Exploring On Their Own - The Value of Implicit Video Game Tutorials Giving players freedom to roam can be more beneficial than holding their hand too much. Game Research Highlights
4.12.2023 Socializing, exploring or perhaps challenging oneself – different motivations of play. Eleven motivations of play were found in this research, some more obvious than others. Game Research Highlights
30.11.2023 "I never asked for this": Reinforcing social-emotional skills through video game interactions Social interaction between player and non-player characters can be useful for developing social-emotional skills. Game Research Highlights
26.11.2022 Who gets to decide? - Representation and inclusion in Overwatch community When two Overwatch characters were revealed to be LGBTQ, discussions flared in the community. Tanja Välisalo and Maria Ruotsalainen ask: Who has the right to have a say in what kind of representation is included in a game? Game Research Highlights
31.10.2022 Underrepresented group – A content analysis of child characters in video games How do video games portray children? Reay analyses a collection of 506 popular titles from the year 2009 to 2019 through an content analysis to find out representation. Game Research Highlights