2.4.2021 Performing and Pretending for The Audience of One: Role-Playing in Single-Player Games What are the affordances and restrictions the digital single-player role-playing games impose on the gamer? The study explores the different ways the player can use the game as a complex toy with multiple affordances to play pretend with. Game Research Highlights
18.3.2021 Exploring attachment towards non-player characters in the Mass Effect series Non-player characters can evoke trust, even love, Tali and Garrus of the Mass Effect series more than many others. Are you Shepard or the player? Game Research Highlights