13.8.2020 Soda Machines – A Mere Symbols of Refreshment or Representations of Our Capitalistic Reality Soda machines in video games contain purposes of consumerism, aesthetic, ludic, and narrative, to enhance players' presence. Furthermore, they fortify the consumerist values of modern capitalism. Game Research Highlights
7.5.2018 More Than Just a Game: Virtual Reality and Player Experience What happens when virtual reality can trick you into believing that it is not just a simulation? Game Research Highlights
27.2.2018 Breaking Illusions Challenging the concept of immersion, flow and presence Game Research Highlights